Courses

The University of Minnesota offers a wide range of innovation and entrepreneurship courses through the College of Science and Engineering, College of Design, Carlson School of Management, and the Technological Leadership Institute. Our entrepreneurship courses are geared to students interested in an introduction to entrepreneurship and to budding entrepreneurs seeking to validate their idea and accelerate their startup. Our innovation courses range from helping students develop their low fidelity prototyping skills to helping students learn how to cultivate breakthrough innovation in large corporations.

Course Map

Courses
   

 

MGMT 3010

Introduction to Entrepreneurship

Fundamentals of entrepreneurship. Career paths, including new business start-ups, franchising, acquisitions (including family business succession), corporate venturing, and entre-preneurial services. Legal structures for new business formation. Aspects of business law/ethics.

Carlson

MGMT 5102

StartUp: Customer Development and Testing

Provides a structured process with faculty and mentor oversight for students at any level and from any college at the University to learn the initial process of customer development by testing market acceptance of a specific new business concept. Students primarily take this course individually and must have an idea or technology that they are interested in pursuing. The goal of the curse is to teach the process to quickly and efficiently test the value and market fit for a new concept.

Carlson

MOT 4020

Leading Breakthrough Tech Innovation

Develop your mindset, tool set and skill set as a breakthrough innovator in order to land a great job with top innovation companies!

Technological Leadership Institute

PDES 2701

Creativity, Idea Generation & Innovation

This class is an introduction to a variety of tools and methods used in developing new product concepts. The focus of the class is on the early stage of product development which includes user research, market research, idea generation methods, concept evaluation, concept selection, intellectual property, and idea presentation. Students work individually applying the content taught in lecture to a semester-long design project. Students meet in teams bi-weekly to present and critique their work.

Design

PDES 3711

Toy Product Design

Toy Product Design is an introduction to integrated product design process in which elements of industrial design, engineering, business, and humanities are combined and applied to a semester-long design project. Cross-functional teams of six students work together to design and prototype new toy product concepts with help from industry mentors.

Design